The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games. Evan Burchard

The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games


The.Web.Game.Developer.s.Cookbook.Using.JavaScript.and.HTML5.to.Develop.Games.pdf
ISBN: 9780133358674 | 368 pages | 10 Mb


Download The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games



The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games Evan Burchard
Publisher: Pearson Education



For this post I am going to focus on TypeScript. Take this course to learn how to port your existing games from other platforms to Windows Store as well as Windows Phone. Collie is a Javascript library that helps to create highly optimized animations and games using HTML 5. Oct 19, 2013 - I did some game jams (http://mindshaftgames.appspot.com/games/LD26/ld26.jsp), switched technologies, and started developing a game that will truly be my first real, full release. Kraken is a lightweight, mobile-first boilerplate for front-end web developers. Jul 22, 2011 - I recently stumbled upon the Windows Azure Toolkit for Social Games that includes accelerators, libraries, developer tools, and samples that can be used in games created using .NET or HTML5. The new game show: "Will it reflow? Jan 28, 2014 - This course teaches you the essentials of developing Windows Store Apps using HTML5 and JavaScript. Dec 16, 2011 - I recently read through HTML5 Canvas Cookbook , a very good book from complete newbs to advanced game developers looking to get started in creating HTML5 games. Jun 25, 2013 - Hydra is an easy-to-use framework that provides you with the necessary tools to create scalable applications using modules and widgets. After Ludum Dare 26, I began to really As new as HTML5/JavaScript game development might be, ImpactJS showed me that it's a very viable solution for developing a tile based 2D game. It is also meant to Building Windows Store Apps for iOS Developers Jump Start. Apr 22, 2013 - To get the full effect of Phaser you are going to want to take advantage of TypeScript, although it's not critical since you can just write your games in straight JavaScript. If you are iOS Unity is one of the most popular game development engine and supports development for Windows 8 and Windows Phone too.





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